Alex / We’re a bit unsure on the date when we’ll launch the game officially for anyone to play. The alpha test will take place in April or the beginning of May, but I’m not sure we’ll be able to launch it officially in June, as I had hoped. We want to make the game […]
Alex / Well, I started learning CSS, and it seems easy enough so far. Also started working on the plan for launching the game and writing down any promotion idea I got for the 1-2 week period I will have before the official launch. As for the game, Mars is starting work on the buildings […]
Alex / What everyone is working on right now: Alex: just finished the last bit i had to do on the battle system and the casualties for the winning side, depending on the power of the opposing armies. Next for me, starting to learn some CSS so I can help Mars with the design of […]
Alex / There are four of us working on this project: Alex (me) – working on writing the details of the game and when the game is ready on public relations and marketing for the game Mars – working on writing the details of the game and on the graphics (units, buildings and the general […]
Alex / For those that read this and don’t know whats it all about, Imperial Ages is a text-based strategy browser game played together with up to 25.000 other players online. All you need is a browser with Java installed and the time to play it. Its free and it has a lot of time […]