The game should be up and running either tomorrow or the day after tomorrow. We’ll play with it for a few days to take out the more obvious bugs and we’ll launch the open alpha test a few days after that (21-24 September). Sorry for the delay, couldn’t be avoided.

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Game updates for 27 August. Graphics, the test version, the future look of the forum.

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Alex / And now, just to be on the safe side and to make sure Raywall and Mars don’t strangle me, two of the four most valuable members of our team are on vacation, and working on the game. Mars is on a 1 week vacation, with 1 extra week when we launch the game. Raywall is […]

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Mars / Yesterday i went on a short visit to Raywall. Unfortunately Tony was not in town, so i couldn’t speak with him too. Our main point of discussion was the bugs, erm features, in the game. We analyzed almost every aspect of the game and realized that we have some interesting bugs like merchants […]

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First, we found our designer. She’s a very good friend of mine and she’s finishing the university on June 17th, so after that she’ll begin working on the game design. Hopefully she’ll finish by July 1st with it so we can launch the open alpha test. I say that but I have no actual idea on […]

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Alex / We’ll probably launch an internal testing round in the next 24 hours, mainly to take out the bugs. Some sort of pre-alpha if you will :). It’s the first time we actually get to play the game, albeit unfinished, so I’m sure there will be a lot of bugs. As soon as we […]

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Alex / Due to the rather repetitive nature of the posts here (we finished that, going to start on the next task, etc), I’ve decided to post from now on some articles on different subjects gaming related. They’ll start showing up next week when I have some time. As for the current status of the […]

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Mars / Well, for the past 2 weeks I`ve been working on the graphics (including CSS). Unfortunately it`s still far from completion, and i hardly have time for anything else(like playing C&C 3 ). A small preview on how the game looks now can be seen in the picture below. It`s still a rough graphic […]

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I’ve setup a yahoo messenger id for the game in case anyone wants to contact us. We’ll probably provide support for the game also from this yahoo id. You can add this id in Yahoo Messenger if you want to talk with me about the game:  ImperialAges@yahoo.com

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Alex / Well, I got a few things written off my list. I’ll keep updating the previous post as I finish parts of it. One of the worse fears of mine was that the defensive players will be a bit in a disadvantage, due to some special options that the offensive players have. Mars had […]

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